Da der RPG-Mod auf Frippis Squiggokäfig immer mehr Leute begeistert, habe ich heute noch folgende LowGrav-Maps hochgeladen:
DM-(GU)-Battlebots(2K4)
DM-MPC-GREATROOM-VH
DM-MPC-THE-X-ROOM-VH
DM-ODC_BloodyBusStation
DM-PCRoomDD
DM-TUC-Garage2k4
DM-TVStore-2k4
DM-WsW-3roomworld
DM-WsW-FACTORY][2k4
DM-ZeitKind2K4Pro
Des weiteren kam oft die Frage auf, wofür die ganzen Bezeichnungen für die
magischen Waffen denn stehen, hier die Antwort:
Damage
A weapon with no text, only a + rating ( e.g. "Rocket Launcher +3" ) does 10% more damage for each + (so a Bio Rifle +3 is 30% more damage)
Protection
You take 10% less damage for each + while holding this weapon.
Force
Projectiles shot by this weapon are 20% faster for each +
Piercing
Damage from this weapon ignores shields
Penetrating
Hitscan shots fired by this weapon go through any players they hit (like the zoom instagib beam does)
Infinity
This weapon has infinite ammo
Sturdy
Enemy fire can't push you around while holding this weapon
Luck
While holding this weapon, fortune smiles upon you. Useful pickups seem to materialize out of thin air in front of you!
Misfortune
You aren't so lucky with this weapon. For some reason, pickups seem to spontaneously combust right before you get to them
Poison
This weapon poisons those hit with it, causing additional damage to them over time
Energy/Draining
This weapon gives/takes adrenaline equal to 2% of the damage caused by it for each +/-
Und noch eine oft gestellte Frage: Wie lauten die Befehle zum Wechseln bzw. Wegwerfen der Artefakte? Habe mich hierzu mal schlau gemacht; und dies sind nun die Konsolen-Kommandos mit entsprechendem Alias:
ActivateItem (Alias: InventoryActivate)
This activates your current inventory item. IE: your artifacts and power ups.
NextItem (Alias: InventoryNext)
This moves to the next item in your inventory.
PrevItem (Alias: InventoryPrevious)
This mvoes to the previous item in your inventory.
TossArtifact (standardmäßig kein Alias vorgesehen)
This tosses your current artifact on the ground. In the case of weapon power ups, these are destroyed (if destroy power ups on toss turned on )